I got some things poking around in the head of mine after reading the post at Massively.com on their upcoming Q&A with the AO team. They have a great site, but the general reader base isn’t as focused on AO as we, the current players, are. They even got some crazy questions wanting to know about the logos….come on..logos?
So I am here to start off with my own group of questions I plan on trying to get some information on and any others that readers might post (as long as they are asking something worthwhile..not like the logo one). So let me get started.
PvE/PvP Reward System – How is this going to work? Will it be a set gear for PvE raids and a set gear for just killing people or will they be separate but on the same level? If they offer set bonuses, can they be intermixed? Will hardcore raiders/PvP’ers have a distinct advantage via gear over the slower paced gamer in the game that still is trying to compete?
Astral Ships – My knowledge is limited on the subject so I’ll be sticking to some factors I think a lot of players might like. Will we get the option (cash shop or drop/very long guild quest) to customize our ship by guild? This could be coloring options, guild crests on the hull/sails. What about trophies of Astral Demon/Raid kills being mounted on the ship? One last question on this would be ship size, will the ship get larger as the size of the guild grows possibly? From the size of the ships I have seen on YouTube currently, 150 people might be crowed/laggy especially in fights.
Housing – This gets asked in every game out there so you know it’s coming. What about Housing in game? If we make this a guild only option, then it would probably based in the Astral somewhere, so a guild Allods possibly (instanced based of course)?
Battleground System – It works! PvP’ers are all crying over the flag system since the game basically is a PvP game. So are there any options for a battleground coming or being fleshed out? (If done similar to Warhammer scenarios, that would be awesome) If you only implemented even 1 (could be a fight for a resource Allods?) it would be great, as long as we could queue up from anywhere and more could be added as the game goes along.
Solo Astral Play – I don’t see it but I have seen the questions asked on the forums, so I’ll bite. What if you are max rank, missed out on your guild nightly foray into space and can’t find a PUG with a ship to go out into the deep blue, what form of Astral Play can a solo player look forward too? ( My thoughts would be adding tiny Allods that would be used for repeatable quests giving you a skiff to fly short runs on to gather items and then fly back/small astral demon fights (think Empire intro))
Future Content/Classes/Races – I know it’s extremely early but we all want to know about the longevity here of the game. Could we possibly see additions land masses being found that bring us to other lands where we are doing things off ship? What about some of the more standard races from fantasy (Dwarves)? Will Empire be getting their “animal” race possibly? Classes would be another thing as time goes in any game, adding 1 or 2 more classes just makes sense as long as they are not game breaking to a point (DK’s?)
That’s most of the thoughts coming from me as I wait (even longer!) for Open Beta now. What are some of everyone else’s thoughts or things they might like to know?

